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Marmoset Export Toolbox for Maya

$15.99+
$15.99+
3 ratings

Click to see other products by malcolm341


Quickly prep and export your meshes correctly for use in Marmoset Toolbag. Normals, naming, material ids, and more each with one click in Autodesk Maya.

Youtube video here


WARNING before using these scripts please install:

For Maya 2018 service pack 6 or later

For Maya 2017 service pack 5 or later


FEATURES:

-Automatically assign random coloured material ids to each shell/element with one click. Works on meshes with multiple elements and meshes with one element, or a combination of both. If faces are selected the random coloured material is applied to selected faces. Use the copy, paste, replace buttons to quickly re-assign existing material ids to your selection without opening the hypershade


-TB name match can append a high and low suffix to selected objects for name matching in Marmoset Toolbag. Selected objects contained in a group named high or low will be renamed to whatever you type and will automatically get high_01, high_02, high_03, etc. as a suffix which makes name matching work with one click


-Checkboxes for animation, tangents, UVs, triangulation, and normals so you can configure the export to suit your workflow


-Checkbox to automatically soften all normals and harden UV border edges each time you export the low to save time


-Easy normals automatically finds the best normals for your low poly meshes with one click


-Soften, harden, harden UV border, cut, move and sew, cut hard normals, and create shell all in one click


-Smooth mesh preview is exported correctly if active for high poly so no need to convert your mesh to polygons before export


-Checkbox to delete UV's of high poly which speeds up export time, but doesn't affect the original high poly meshes in the scene


-Export multiple separate meshes in a group to save time


-Settings persist after Maya restart


-Toolbox takes up minimal screen space so you can leave it open while you work


-Free updates, includes any improvements made to the tool after purchase, download the same file again to get the update


-Tested on Maya 2022, 2020, 2019, 2018, 2017, LT, Student


-Works on PC and Mac


-Installation and usage instructions contained in .zip file


-If you found this product helpful please rate it 5 stars on Gumroad


Check out some other stuff I'm working on in the links below

Youtube

Gumroad

Artstation

$15.99+
$15.99+

Marmoset Export Toolbox for Maya

Click to see other products by malcolm341


Quickly prep and export your meshes correctly for use in Marmoset Toolbag. Normals, naming, material ids, and more each with one click in Autodesk Maya.

Youtube video here


WARNING before using these scripts please install:

For Maya 2018 service pack 6 or later

For Maya 2017 service pack 5 or later


FEATURES:

-Automatically assign random coloured material ids to each shell/element with one click. Works on meshes with multiple elements and meshes with one element, or a combination of both. If faces are selected the random coloured material is applied to selected faces. Use the copy, paste, replace buttons to quickly re-assign existing material ids to your selection without opening the hypershade


-TB name match can append a high and low suffix to selected objects for name matching in Marmoset Toolbag. Selected objects contained in a group named high or low will be renamed to whatever you type and will automatically get high_01, high_02, high_03, etc. as a suffix which makes name matching work with one click


-Checkboxes for animation, tangents, UVs, triangulation, and normals so you can configure the export to suit your workflow


-Checkbox to automatically soften all normals and harden UV border edges each time you export the low to save time


-Easy normals automatically finds the best normals for your low poly meshes with one click


-Soften, harden, harden UV border, cut, move and sew, cut hard normals, and create shell all in one click


-Smooth mesh preview is exported correctly if active for high poly so no need to convert your mesh to polygons before export


-Checkbox to delete UV's of high poly which speeds up export time, but doesn't affect the original high poly meshes in the scene


-Export multiple separate meshes in a group to save time


-Settings persist after Maya restart


-Toolbox takes up minimal screen space so you can leave it open while you work


-Free updates, includes any improvements made to the tool after purchase, download the same file again to get the update


-Tested on Maya 2022, 2020, 2019, 2018, 2017, LT, Student


-Works on PC and Mac


-Installation and usage instructions contained in .zip file


-If you found this product helpful please rate it 5 stars on Gumroad


Check out some other stuff I'm working on in the links below

Youtube

Gumroad

Artstation

3 ratings
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