Clean Combine, Extract, Duplicate for Maya
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Three scripts that combine, extract, separate, and duplicate faces without leaving a mess of temp nodes in the outliner. The scripts also preserve object names, pivot locations, and scene hierarchy. Model how you want and keep your scene clean at the same time in Autodesk Maya.
COMPATABILITY:
-Works on the newest version of Maya and old versions of Maya back to 2019
-Works on Maya 2018 update 6
-Works on Maya 2017 update 5
-Works on Maya Student
-Works on PC and Mac
GET AN OVERVIEW OF ALL MY SCRIPTS HERE
-Quick Start Guide
FEATURES:
-Combine selected meshs without creating extra nodes and groups in the outliner
-Extract selected faces without creating extra nodes and groups in the outliner
-In object mode the extract button separates polygon elements into separate objects instead of extracting faces
-Duplicate selected faces without creating extra nodes and groups in the outliner
-Last selected object's name and pivot location are preserved during combine so you don't lose your work, but channel box values are reset to zero
-Original object's name and pivot location are preserved during extract so you don't lose your work, but channel box values are reset to zero
-Extracted face's pivot point is automatically centered for convenience
-Separated object's pivot points are automatically centered for convenience
-Duplicated face's pivot point is automatically centered for convenience
-Hierarchy of all objects is maintained in outliner during combine, extract, separate, and duplicate
-Ojbects are kept in their current display layer after combine, extract, separate, and duplicate
-Works with instanced objects
-Free updates, includes any improvements made to the scripts after purchase, download the same file again to get the update. Also includes any new scripts added to the pack after purchase
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